Time remapping

While time-remapping can be a convenient way to quickly change the order of things, it is not advised to use it in your deliverable. Try to keep the timeline as simple as possible, going from A to B in a straight forward manner. Reversing time, or even applying multiple forms of time-remapping to a comp and/or it's layers can completely mess up render times and must be (mostly) removed before delivery.

Did this answer your question? Thanks for the feedback There was a problem submitting your feedback. Please try again later.

Still need help? Contact Us Contact Us